Saturday 10 November 2018

Crafting Villains

I love reading, and can comfortably say that I read fairly widely. I don't love everything I've read, but I can tick off a lot of genres. Even so, in lots of books that I've read lately, some characters fall flat in their role. So I figured that for the next few months, I'd occasionally do a post on crafting characters. I've been reading a bit into it, and experimenting with these ideas myself, so hopefully what I have to say is half decent. ;)

Let's kickstart this off with one of the biggest let-downs: villains. 



Villains written well should be terrifying. A lot of the time, people seem to think that making a tall man, dressed in black, who keeps to himself and takes pleasure in causing harm is how you generate this fear. Now, while I'd be creeped out if I ran into this person down the street, it isn't that character that leaves us shaken up and on edge. So how do you make the villain your story needs?

There are a few major things to keep in mind when crafting your villains:

1. Your villain has a human motivation. This character genuinely believes that what they are doing is right. They think that anything they've done can be justified. 

Maybe your villain is wanting to protect people, so they will force them into captivity, taking away their freedom as well as anything dangerous. Suddenly, they seem to have good reason, gone way wrong. 

2. Your villain also needs a personality. Developing your characters does not stop with your protagonist. The best villains are the ones that you get a personality for. 

Personalities just make characters that much more real. Perhaps your villain loves drama, and tries to go for the full, stereotypical-evil atmosphere. Maybe they're very chill and laid back. Both of these personalities will change our view of them, but still keep us on edge. 

3. Your villain should be relatable. One of the most petrifying things about a well written villain, is when you can see that if one detail in your life had been changed, you could be where your villain is. Had one choice been made differently, had one word not been spoken, had one day been changed, you would be an evil mastermind. 

Perhaps you were going to lose something very precious to you that could be saved if you did something evil. Suddenly, things seem murky. That one choice to go with the evil option is all it takes to turn a hero into a villain. 

4. The villain should directly shape the protagonist's journey. If your villain isn't a major part of the arc, then they probably don't need to be there. Your villain should turn up for more than just the climax. 

Hypothetically, if you only had the villain vaguely mentioned through the book, then have them stumble onto the stage last minute to monologue and battle the hero, then that's pretty boring. But if you can see them active through the whole story, they become way more real. Plus, that will be a major aspect of shaping the main character. They will have to deal with the villain, and avoid become like them. 

5. The villain's goal should raise the stakes. If the villain's goal isn't too high, then no one cares. We need those goal to be high, and to really cause fear. The main character should be terrified that the villain will reach their goal, and will want to fight with tooth and nail to stop them. 

Was you villain nearly undefeatable before? Make them hunt for something to give them more power. If you've built up the suspense over what the villain is up to, and shown how bad the situation is, make it clear what the villain's goal is. Then, you can watch as they get closer and closer. The stakes will rise, and the readers will be on the edge of their seats. 


There you are! Five tips on making villains worth writing, and reading. Hope something there is helpful! 

And remember: to make the readers relate to a protagonist is good; to make them relate to the antagonist as well, is powerful. 


What about you? What things do you think make a good villain?

8 comments:

  1. This is just what I needed! Thanks! :)

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  2. Goodness, did you read my mind from a million miles away? I was just about to ask you for help with villains. xD

    One other thing that I can think of is regret. That little bit of nagging from their conscience that makes them miserable and causes them to almost turn back. Yes, at some point, many villains would become so callused to their conscience that nothing would bother them anymore, but I think in many cases they would feel so much more human if they had a bit of regret. Sometimes I see this in minor villains/traitors, but rarely in the main villain.

    Also, huge bonus to an author who makes the reader cry at the villain's death. (*hand on heart* Gnag the Nameless *sniffs*)

    Who do you think is the best villain you've ever read?

    Thanks for the great post! *casually adds it to arsenal of dangerous weapons for frightening the poor readers*

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    1. *nods mysteriously* Mind reading is a useful skill.

      Regret is brilliant. I reckon that some of the best villains are ones who see that their methods are wrong, but need to achieve their goal. Star Wars does this brilliantly.

      Those books are just all around amazing though. (Seriously, I don't think I'm going to be able to have a conversation with you without them coming up.)

      Hmmm, he isn't a villain so much as an antagonist, but I LOVED the Assassin in White from the Stormlight Archive. Very well developed. Nalan, (same books) is another favourite.

      But I reckon the villain from The Out of Time trilogy tops them all. (No names cos of spoilers) But I had that person in mind while writing this post. *much nodding*

      Welks! (Oh no, I'm creating a monster... XD)

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  3. Yeah nah, tots agree.

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    1. Eyyy, deadset, mate. Didn't think you'd respond this arvo when you gave the site a squiz. Stellar to know you reckoned it was half decent, yeah?

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  4. Ooh, this was SO HELPFUL Jess!!! Thanks for posting!!! I love when there's a well-crafted villain in a story. It makes it so much more intense. :-D

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    1. Yay! That's good cos my goal is to be helpful. ;D
      Yup. Well crafted villains make a story sooo much better. *nodnod*

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